Packt

Advanced Android Game Development in Unity

Packt

Advanced Android Game Development in Unity

Included with Coursera Plus

Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Design and publish advanced Android games with rich gameplay mechanics.

  • Use C# to script complex game logic, controls, and UI behavior.

  • Implement touch joystick input and responsive user interfaces.

  • Develop dynamic, multi-level 2D and 3D games optimized for mobile play.

Details to know

Shareable certificate

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Recently updated!

February 2026

Assessments

11 assignments

Taught in English

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Build your subject-matter expertise

This course is part of the Master Unity Android Game Development in 30 Days Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate

There are 9 modules in this course

In this module, we will guide you through building a 3D coin-collecting game using a rolling ball character. You'll also learn to implement touch joystick controls and convert the game for Android play.

What's included

3 videos2 readings1 assignment

In this module, we will show you how to develop a balloon-popping fun game, where you’ll learn the fundamentals of interactive gameplay and export it for Android platforms.

What's included

1 video1 assignment

In this module, we will teach you how to build a fast-paced 2D block dodger game. You’ll set up the visual environment, create player controls, and develop dynamic block-spawning logic before exporting it to Android.

What's included

10 videos1 assignment

In this module, we will guide you through the creation of a 3D endless runner game, including player controls, obstacle generation, and final Android exportation.

What's included

1 video1 assignment

In this module, we will teach you how to build a food-eating game where players collect food items. You’ll also learn how to optimize the game for Android devices and make it ready for mobile play.

What's included

1 video1 assignment

In this module, we will walk you through building a "Save The Ball" game, where you'll create mechanics for protecting the ball from falling obstacles and preparing the game for Android release.

What's included

1 video1 assignment

In this module, we will show you how to create a dynamic ball-smashing game with Unity, focusing on interactive elements and a scoring system. You will also learn how to publish the game to Android.

What's included

1 video1 assignment

In this module, we will teach you how to set up the 2D egg catcher game environment, create the basket and control mechanics, and begin implementing the scoring and egg-spawning systems.

What's included

12 videos1 assignment

In this module, we will complete the 2D egg catcher game by adding a score system, designing the UI, and integrating the main and game-over menus. Finally, you’ll learn how to publish the game to Android.

What's included

6 videos1 reading3 assignments

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Instructor

Packt - Course Instructors
Packt
1,395 Courses 375,627 learners

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