EDUCBA
ZBrush ZModeler: Apply, Create & Render 3D Assets
EDUCBA

ZBrush ZModeler: Apply, Create & Render 3D Assets

EDUCBA

Instructor: EDUCBA

Included with Coursera Plus

Gain insight into a topic and learn the fundamentals.
1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Model and refine assets using ZModeler and advanced polygon tools.

  • Enhance detail with alphas, polypainting, and surface effects.

  • Render and present professional-quality 3D models in ZBrush.

Details to know

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Recently updated!

October 2025

Assessments

13 assignments

Taught in English

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Build your subject-matter expertise

This course is part of the ZBrush 3D Sculpting & Modeling Mastery Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate

There are 4 modules in this course

This module introduces learners to the essential brushes and the ZModeler workflow in ZBrush. Students explore trimming, clipping, and selection tools alongside the fundamentals of polygon-based modeling. By the end of the module, they will be equipped with the foundation required to start low-poly modeling projects effectively.

What's included

7 videos3 assignments

This module builds upon the basics by diving deeper into advanced ZModeler features. Learners practice QMesh, edge workflows, creasing, bridging, and polygroup management to handle complex polygonal tasks. Emphasis is placed on mastering modeling efficiency for game assets and production pipelines.

What's included

12 videos3 assignments

This module shifts focus from modeling to surface enhancement and detailing. Learners discover the power of alphas, Lazymouse, and polypainting to add high-quality surface detail and textures. By combining sculpting precision with painting workflows, students prepare assets for texturing and rendering stages.

What's included

7 videos3 assignments

This final module covers advanced organization, geometry control, and rendering workflows. Students learn how to manage subtools, optimize models with geometry tools, and produce professional outputs with rendering and movie-making features. By the end, learners will be capable of presenting polished 3D projects.

What's included

16 videos4 assignments

Earn a career certificate

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Instructor

EDUCBA
EDUCBA
496 Courses125,975 learners

Offered by

EDUCBA

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