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A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. Unlock your potential as a 3D environment artist by mastering the art of kitbashing, modular asset design, and prop creation using Blender. In this hands-on course, you’ll build a richly detailed Aztec city, gaining practical skills in architectural modeling, texturing, and shader animation. You’ll learn how to bring environments to life with optimized workflows that balance creativity and technical precision. The course begins with prop creation—windows, bridges, floors—and expands into building a prop pack filled with narrative-driven objects like vases, barrels, and decorative pieces. You'll then move into advanced topics like UV mapping, shader animation, and water simulations for pools, fountains, and waterfalls, enhancing realism with every step. As the course progresses, you'll craft temples, markets, rooftops, and intricate environmental details like cloth simulations, rooftop variations, and torch elements. You’ll also learn best practices in modular design, optimization, and maintaining visual consistency across large-scale projects. This course is ideal for intermediate Blender users, aspiring 3D artists, and game environment designers who want to build cinematic worlds with high visual fidelity. A solid understanding of Blender’s interface and basic modeling is recommended, though no prior experience in kitbashing is required. By the end of the course, you will be able to create modular, optimized, and visually rich 3D environments using Blender—from props to complete architectural scenes ready for games, animation, or cinematic production.