Packt
Advanced Kitbashing and Prop Creation
Packt

Advanced Kitbashing and Prop Creation

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Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

2 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

2 weeks to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Create and optimize modular Aztec-style props and architectural elements in Blender.

  • Design and animate water features using shaders and geometry nodes for realism.

  • Use kitbashing techniques to efficiently construct detailed, cohesive environments.

  • Apply advanced texturing and material workflows for stylized historical scenes.

Details to know

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Recently updated!

October 2025

Assessments

16 assignments

Taught in English

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This course is part of the Blender 4 - The Modular and Kitbash Environment Guide Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
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  • Earn a shareable career certificate

There are 14 modules in this course

In this module, we will dive into the foundational elements of the Aztec environment by modeling and texturing key architectural props. From windows to stone and bamboo bridges, you'll build assets that define the city's character. You'll also utilize Geometry Nodes to add rich detail to surfaces, ensuring both realism and efficiency.

What's included

5 videos2 readings1 assignment1 plugin

In this module, we will focus on expanding and refining the prop collection for the Aztec scene. You'll create culturally inspired props like vases, barrels, and decorative items while learning techniques to streamline modeling. The section ends with texturing all assets for a unified, polished look.

What's included

5 videos1 assignment1 plugin

In this module, we will create and enhance water elements that breathe life into the Aztec city. You'll work on swimming pools, fountains, and water shaders while learning to manage UVs and complete the prop pack. The goal is to deliver dynamic, realistic water-based components.

What's included

5 videos1 assignment1 plugin

In this module, we will refine the temple’s interior and pool areas, focusing on water simulation and shader animation. You'll design cascading waterfalls and animated effects to enhance immersion. Technical fixes using Geometry Nodes are also addressed to ensure stability in the scene.

What's included

5 videos1 assignment1 plugin

In this module, we will take a holistic approach to detailing the city’s architecture. You'll refine temple interiors, pool areas, and rooftops while integrating key design elements like columns and archways. The result is a cohesive and stylized Aztec environment.

What's included

5 videos1 assignment1 plugin

In this module, we will focus on completing the core elements of the temple structure, including detailed doors and stylistic consistency. You'll also learn to troubleshoot shader issues and optimize models for more efficient scene assembly.

What's included

5 videos1 assignment1 plugin

In this module, we will begin constructing large market structures and warehouses essential to the Aztec city. You'll create stalls, cloth canopies, and market buildings using both hard surface and sculpting techniques. Final touches ensure full integration into the environment.

What's included

5 videos1 assignment1 plugin

In this module, we will add detailed architectural and decorative features to the market district. From doorway arches to large warehouse structures, each asset is designed and textured for realism. You'll also improve functionality through thoughtful design and layout.

What's included

5 videos1 assignment1 plugin

In this module, we will polish the market area by adding simulated cloth overhangs, texture details, and final prop placements. You'll replace placeholder blocks with finished models and reinforce structures using additional elements like pillars for authenticity.

What's included

5 videos1 assignment1 plugin

In this module, we will fine-tune major architectural components including bridges, towers, and market details. You'll adjust kitbash blocks and ensure structural coherence across the scene, enriching the layout with thoughtful prop placement and design consistency.

What's included

5 videos1 assignment1 plugin

In this module, we will fine-tune major architectural components including bridges, towers, and market details. You'll adjust kitbash blocks and ensure structural coherence across the scene, enriching the layout with thoughtful prop placement and design consistency.

What's included

5 videos1 assignment1 plugin

In this module, we will embellish the temple entrance and rooftops with ornate carvings and stone decorations. You'll refine archways and apply textures to bring historical and architectural depth to the scene, completing major visual highlights of the temple.

What's included

5 videos1 assignment1 plugin

In this module, we will build, detail, and place rooftops across the Aztec city. You'll design decorative rooftop elements, use radial symmetry techniques, and ensure all rooftops are placed with proper alignment and architectural intent.

What's included

5 videos1 assignment1 plugin

In this module, we will wrap up the Aztec scene with essential finishing touches. You'll place rooftop assets, integrate plant pots, and use Boolean tools for detailed cutouts. These final additions elevate the scene’s immersion and completeness.

What's included

4 videos1 reading3 assignments1 plugin

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Packt - Course Instructors
Packt
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